Faculty of Education · UIII

Center for Global and Transformative Education

CGTE — Launched August 20, 2025

On August 20, 2025, the Faculty of Education at Universitas Islam Internasional Indonesia (UIII) is delighted to launch the Center for Global and Transformative Education (CGTE), which consists of seven research units dedicated to advancing education through rigorous scholarship, innovation, and community engagement.

Inclusive Education
Research Unit
Literacy & Digital Storytelling
Research Unit
Educational Assessment
Research Unit
STEAM
Research Unit
Education Policy
Research Unit
Islamic Education
Research Unit
EmpathetiX
Research Unit
1. Inclusive Education
2. Literacy & Digital Storytelling
3. Educational Assessment
4. STEAM
5. Education Policy
6. Islamic Education
7. EmpathetiX

Research Unit 1

Inclusive Education Research Unit

This unit is established to address the growing need for inclusive practices in education. It brings together scholars, practitioners, and advocates who are committed to promoting equitable learning opportunities for all students, including those with diverse abilities and backgrounds. By integrating research, advocacy, and capacity-building activities, this unit serves as a platform for knowledge exchange, collaboration, and innovation in inclusive education.

Scope
  1. 1
    Research and publications on inclusive education topics
  2. 2
    Training, workshops, and seminars for educators and educational institutions
  3. 3
    Community engagement and outreach programs supporting inclusive practices
  4. 4
    Collaboration with governmental, non-governmental, and international organizations to advance inclusive education
  5. 5
    Development of resources and toolkits for inclusive classroom practices
Focus Area
Bridging theory and practice in inclusive education
Ensuring inclusive education is not only discussed at the academic level but also implemented effectively in classrooms, schools, and communities.
5
Core scope areas
All
Students supported

Contact CGTE

✉

education@uiii.ac.id

☎

(+62) 813-9808-4828

🌐

foe.uiii.ac.id

📍

Faculty A Building, Jalan Raya Bogor Km. 33.5, Depok

Research Unit 2

Literacy and Digital Storytelling Research Unit

The landscape of literacy has evolved beyond the traditional printed word, now encompassing a complex world of digital narratives and information. The unit is grounded in the belief that children’s literature serves as a powerful vehicle for building empathy and critical thinking. By combining traditional literacy studies with an exploration of new media and storytelling technologies, the unit aims to empower educators and caregivers to cultivate a community of critical readers and storytellers for the 21st century.

Scope
  1. 1
    Education Innovation — Developing human-centered literacy pedagogies that integrate digital tools, and fostering critical thinking in both children and adult learners
  2. 2
    Digital Storytelling — Using technology, including virtual and augmented reality, to create, document, and interpret stories for historical and cultural purposes
  3. 3
    Literacy for Social Understanding — Leveraging children’s literature and diverse narratives to cultivate empathy, intercultural awareness, and an understanding of complex social issues
Focus Area
Bridging foundational literacy and the digital age
Recognizing the shift in the landscape of literacy, this unit bridges the gap between foundational literacy skills and the demands of the digital age.
3
Core scope areas
21st
Century focus

Contact CGTE

✉

education@uiii.ac.id

☎

(+62) 813-9808-4828

🌐

foe.uiii.ac.id

📍

Faculty A Building, Jalan Raya Bogor Km. 33.5, Depok

Research Unit 3

Educational Assessment Research Unit

One of the three pillars of effective student learning is assessment. Beyond simply assigning grades, assessment serves to measure student progress, evaluate the effectiveness of teaching, and inform continuous improvement. The Educational Assessment Research Unit is dedicated to advancing this mission through research and training in psychometrics, research methodology, and educational statistics. Our goal is to promote assessment practices that are fair, meaningful, and efficient.

Scope
  1. 1
    Research and publication in educational measurement field
  2. 2
    Provide psychometric attribute analysis services
  3. 3
    Training and workshops in instrument development and testing
Focus Area
Fair, meaningful, and efficient assessment practices
The unit actively collaborates with partners on instrument development, as well as the design and analysis of both cognitive and non-cognitive tests, ensuring every assessment is grounded in sound evidence and best practice.
3
Core pillars
2
Test types covered

Contact CGTE

✉

education@uiii.ac.id

☎

(+62) 813-9808-4828

🌐

foe.uiii.ac.id

📍

Faculty A Building, Jalan Raya Bogor Km. 33.5, Depok

Research Unit 4

STEAM Research Unit

Despite being well known with its technical innovations, STEAM has transformative potential that goes beyond laboratories and design studies. Within the context of social humanities, STEAM provides powerful tools to explore and address complex human challenges ranging from cultural preservation, ethical technology use to inclusive education. The unit for STEAM integration in social humanities is established to bridge the gap between scientific-technological innovation and human-centered perspectives.

Scope
  1. 1
    Education Innovation — Human-centered STEAM pedagogy for social sciences and humanities students; spatial thinking and creative problem-solving
  2. 2
    Socio-scientific Issues — Climate change adaptation through culturally sensitive STEAM interventions; public engagement in science and technology decision-making
  3. 3
    STEAM for Cultural Preservation — Using technology and design to document, preserve, and interpret cultural heritage; virtual/augmented reality applications for history, arts, and local wisdom
Focus Area
Bridging scientific innovation and human-centered perspectives
By combining science’s interpretive and critical lenses of the humanities, the unit aims to generate solutions that are not only technologically sound but also culturally informed, socially equitable and ethically grounded.
3
Scope areas
STEAM
+ Humanities

Contact CGTE

✉

education@uiii.ac.id

☎

(+62) 813-9808-4828

🌐

foe.uiii.ac.id

📍

Faculty A Building, Jalan Raya Bogor Km. 33.5, Depok

Research Unit 5

Education Policy Research Unit

Education is a critical driver in fostering individual and societal development. In an epoch of accelerated globalization, intricate socio-political dynamics, and exponential technological progress, the imperative for empirically grounded educational policies is paramount. This unit is established as a specialized entity dedicated to methodologically rigorous, societally pertinent, evidence-validated, and ethically principled research endeavors.

Scope
  1. 1
    Research — Undertake systematic empirical investigations into education policies to ameliorate pressing educational challenges
  2. 2
    Policy Engagement — Forge collaborations with pivotal policymakers through focus group deliberations and seminars
  3. 3
    Capacity Building — Deliver targeted training programs and workshops enhancing data analytics, policy formulation, and evidence-based strategic planning
  4. 4
    Publications — Disseminate scholarly insights through policy briefs, peer-reviewed journal articles, and analytical essays
  5. 5
    Advocacy — Furnish technical expertise and advisory support to governmental stakeholders in the crafting of legislation, academic manuscripts, and educational policies
Focus Area
Evidence-based educational policy research
A specialized entity dedicated to methodologically rigorous, societally pertinent, evidence-validated, and ethically principled research endeavors in educational policy.
5
Scope areas
Gov
Policy engagement

Contact CGTE

✉

education@uiii.ac.id

☎

(+62) 813-9808-4828

🌐

foe.uiii.ac.id

📍

Faculty A Building, Jalan Raya Bogor Km. 33.5, Depok

Research Unit 6

Islamic Education Research Unit

Islamic education plays a central role in shaping the intellectual, moral, and spiritual development of individuals and communities. In the rapidly changing global landscape, Islamic educational institutions face new challenges and opportunities: integrating modern pedagogical approaches with classical Islamic scholarship, addressing contemporary social issues through Islamic values, and preparing learners to be both globally competent and firmly rooted in their faith.

Scope
  1. 1
    Curriculum and Pedagogy — Development of contextually relevant curricula that integrate Islamic values with contemporary educational needs
  2. 2
    Educational Leadership — Research on leadership models for Islamic schools and universities
  3. 3
    Integration of Knowledge — Bridging religious sciences with modern disciplines to foster holistic education
  4. 4
    Educational Technology — Using digital tools to enhance the delivery and accessibility of Islamic education
  5. 5
    Global Discourse — Engaging in international dialogues on educational reform and innovation with Islamic perspectives
Focus Area
Rigorous scholarship in Islamic education
Established to serve as a platform for rigorous scholarship, innovation, and community engagement in the field of Islamic education — bridging classical scholarship with modern pedagogical approaches.
5
Scope areas
Global
Discourse focus

Contact CGTE

✉

education@uiii.ac.id

☎

(+62) 813-9808-4828

🌐

foe.uiii.ac.id

📍

Faculty A Building, Jalan Raya Bogor Km. 33.5, Depok

Research Unit 7

EmpathetiX Research Unit

EmpathetiX is the first interdisciplinary locus for state-of-the-art empathy science in Indonesia. This unit is dedicated to shaping a more humane world and focusing on cultivating a generation of compassionate, ethical, and socially responsible leaders who promote justice, peace, and wellbeing across diverse cultural and religious contexts. EmpathetiX will establish as a leading hub for empathy research and innovation for the challenges of 21st-century digital world.

Scope
  1. 1
    Wellbeing and Mental Health — This includes strengthening community-based peer support programs
  2. 2
    Education and Learning — Focuses on integrating empathy into teaching and learning environments
  3. 3
    Technology and Innovation — Developing and applying digital tools and Virtual Reality simulations
  4. 4
    Leadership and Governance — Promoting empathetic leadership and governance practice for youth
Focus Area
Indonesia’s first interdisciplinary empathy science hub
The activities prioritize research publication, psychometric analysis and program evaluation services for empathy-based initiatives, as well as empathy training program courses for practitioners and youth-led communities.
1st
In Indonesia
4
Scope areas

Contact CGTE

✉

education@uiii.ac.id

☎

(+62) 813-9808-4828

🌐

foe.uiii.ac.id

📍

Faculty A Building, Jalan Raya Bogor Km. 33.5, Depok

Researchers, Current & Ongoing Research

Assoc. Prof. Tati D. Wardi, Ph.D

Literacy and Digital Storytelling Research Unit Lead

Assoc. Prof. Bambang Sumintono, Ph.D

Educational Assessment Research Unit Lead

Assoc. Prof. Charyna Ayu Rizkyanti, Ph.D

EmpathetiX Research Unit Lead

Dr. Destina Wahyu Winarti. M.Sc., M.Si., S.Si

STEAM Education Research Unit Lead

Afifah Muharikah, S.S., M.Hum., Ph.D.

Inclusive Education Research Unit Lead

Dr. Lukman Nul Hakim

Education Policy Research Unit Team

Privacy Preference Center

Musik dan Ilustrasi Menghidupkan Atmosfer Wild West dalam Wild Bounty ShowdownTingkat Volatilitas Membentuk Ritme Permainan dan Pola Fluktuasi yang Dirasakan PenggunaVariasi Volatilitas Memberikan Karakter Risiko dan Ritme Berbeda pada Permainan Kasino Online
Mengapa Pola Acak Sering Terlihat Seolah Memiliki Urutan TertentuMemahami Nilai Pengembalian melalui Pengamatan Permainan Jangka PanjangMengapa Sampel Kecil Belum Cukup untuk Membaca Frekuensi SimbolCara Mekanisme Acak Menghasilkan Variasi pada Setiap Putaran GameMengenal Struktur Grid dan Interaksi Simbol dalam Mahjong WaysFungsi Riwayat Permainan dalam Membaca Data Mahjong WinsMengapa Hasil Satu Sesi Belum Mewakili Mekanisme Mahjong WinsMemahami Perubahan Ritme dan Variasi Hasil dalam Mahjong WinsCara Memahami RTP Mahjong Wins sebagai Perhitungan Jangka PanjangPerubahan Visual Mahjong Wins 3 dan Cara Simbol DitampilkanMengenal Antarmuka dan Navigasi Permainan Mahjong Ways 2Bagaimana Mahjong Ways 2 Mengembangkan Sistem Interaksi VisualDesain Mobile Menjadi Bagian Penting Pengalaman Mahjong Ways 2Adaptasi Tema Mahjong Klasik dalam Mahjong Ways 2 Versi ModernTransformasi Unsur Tradisional Mahjong menuju Pengalaman MobileVariasi Hasil dan Perubahan Ritme Permainan dalam Mahjong Wins 3Cara Hierarki Visual Mengarahkan Perhatian pada Simbol Mahjong Wins 3Perpaduan Tema Tradisional dan Interaksi Modern dalam Mahjong Wins 3Memahami Fungsi Data Riwayat Permainan pada Mahjong Wins 3Mengapa Kemunculan Scatter Berulang Belum Menunjukkan Pola TetapPeran Live Streaming dalam Perkembangan Pengalaman Baccarat DigitalMengapa Dealer Menjadi Elemen Penting dalam Pengalaman Baccarat LiveCara Antarmuka Baccarat Online Menyederhanakan Informasi PermainanTransformasi Baccarat Tradisional menuju Sistem Permainan Digital ModernPerjalanan Baccarat dari Meja Kasino menuju Format Permainan OnlineMemahami Perbedaan Mekanisme Baccarat Live dan Baccarat DigitalStruktur Sederhana Membantu Baccarat Beradaptasi ke Berbagai Format DigitalCara RNG Bekerja dalam Menentukan Hasil Permainan DigitalPeran RNG dalam Game Digital tanpa Sistem Dealer LangsungMemahami Perbedaan Sistem RNG dan Mekanisme Live CasinoStruktur Simbol Mahjong Ways dan Hubungannya dengan Mekanisme PermainanCara Volatilitas Menjelaskan Perbedaan Pola Hasil dalam Game DigitalMemahami Aturan Multiplier dan Reset Nilai dalam Mahjong Ways 2Mengenal Autokorelasi untuk Membaca Hubungan Antarhasil PermainanBagaimana Animasi dan Efek Visual Membentuk Persepsi Pengguna dalam GamePeran Probabilitas dalam Menjelaskan Variasi Hasil Permainan DigitalProses RNG dan Cara Sistem Acak Menghasilkan Hasil pada Setiap PutaranMengapa Catatan Permainan Lebih Akurat dibanding Ingatan dalam Membaca HasilMemahami RTP Tinggi dan Batasannya dalam Hasil Permainan Jangka PendekPerbedaan Pola Interaksi antara Spin Manual dan Buy Feature dalam Game
RNG game digitalRoulette Live dan Digitalmekanisme roda Roulettekontras Black Scatteridentitas visual Black Scatterpalet gelap Black Scatterpengalaman visual Black ScatterWild Bounty Showdownidentitas Western Wild Bounty Showdownsimbol Wild Bounty ShowdownCatatan Hasil: data aktual permainan, catatan hasil permainan, bias ingatan pemainBuy Spin: fitur Buy Spin, akses Buy Spin, sistem Buy Spin dalam game digitalGates of Olympus: visual Gates of Olympus, efek Gates of Olympus, animasi Gates of OlympusRisiko Finansial: risiko finansial judi online, risiko permainan online, hasil jangka pendekMahjong Ways Teknologi: teknologi Mahjong Ways, interaksi Mahjong Ways, sistem respons Mahjong WaysPermainan Berbasis Reel: mekanisme reel digital, sistem permainan reel, struktur permainan berbasis reelMenilai Hasil: membaca data permainan, evaluasi hasil permainan, persepsi terhadap hasilMahjong Ways 2 Mekanisme: mekanisme Mahjong Ways 2, struktur Mahjong Ways 2, sistem Mahjong Ways 2Mahjong Ways 2 Fitur: fitur Mahjong Ways 2, tampilan Mahjong Ways 2, desain antarmuka Mahjong Ways 2Mahjong Ways 2 Identitas: visual Mahjong Ways 2, identitas Mahjong Ways 2, mekanisme Mahjong Ways 2emosi di Mahjong Winsritme sesi permainanwaktu bermainkarakter visual Black Scatterestetika Princess Starlightnuansa Western Wild Bounty ShowdownWild Bounty Showdownritme bermain Mahjong Winstarget sesi Mahjong WinsRTP tinggiprobabilitas permainanadaptasi Mahjong Waysstatistik dan perilaku penggunafitur Mahjong Waysinteraksi sentuh Mahjong Ways 2desain Mahjong Ways 2mekanisme Mahjong Ways 2visual Mahjong Ways 2identitas Mahjong Ways 2struktur interaktif Mahjong Ways 2
putaran kasino digitalhasil RNG sebelumnyapola dalam rangkaian acakRNG dan Dealer Livehasil dalam sistem acakRTP kasino onlinenilai teoretis RTPpersentase RTPvolatilitas kasino digitalfluktuasi hasil permainanScatter Hitam Mengukur Konsentrasi Nilai pada Beberapa Interval ObservasiSinkronisasi Data Menjaga Konsistensi Informasi antara Sumber TerdistribusiStandardisasi Robust Menyetarakan Skala tanpa Dominasi Observasi EkstremStarlight Princess 1000 Menganalisis Sebaran Observasi pada Kelompok TemporalStrategi Pembagian Sampel Menjaga Representasi Data Antarsegmen PengamatanStratifikasi Populasi Membagi Observasi berdasarkan Karakteristik Statistik DominanSweet Bonanza 1000 Menelusuri Perubahan Kepadatan pada Deret ObservasiTransmisi Live Casino Mengoptimalkan Perpindahan Data Antarendpoint AktifVerifikasi RTP Memeriksa Kestabilan Estimasi pada Pengulangan SampelWild Bandito Mendeteksi Perubahan Tren dalam Urutan Data BerkalaAnalisis Sensitivitas Mengukur Dampak Perubahan Parameter terhadap EstimasiAnalitik Sekuensial Memproses Observasi Bertahap untuk Mendeteksi PerubahanAutoscaling Kasino Online Menyesuaikan Resource terhadap Perubahan Demand SistemBacktesting Model Menguji Performa Prediksi menggunakan Periode HistorisBenchmarking Statistik Membandingkan Kinerja Estimator pada Skenario BerbedaBinning Kuantil Membagi Observasi berdasarkan Proporsi Distribusi KumulatifChangepoint Detection Menemukan Titik Pergeseran pada Parameter Deret TemporalClustering Spektral Memisahkan Observasi melalui Struktur Kemiripan NonlinearDetrending Temporal Menghilangkan Kecenderungan Jangka Panjang dari DeretDifferencing Musiman Mengurangi Pola Periodik pada Sekuens ObservasiAgregasi Temporal Menggabungkan Data berdasarkan Jendela Waktu PengamatanAnalisis Komponen Utama Mengidentifikasi Variabel Dominan dalam Dataset MultidimensiAnalitik Deskriptif Merangkum Karakteristik Utama dari Kumpulan ObservasiDiferensiasi Temporal Mengukur Besaran Perubahan antara Observasi BerurutanEksplorasi Kepadatan Lokal Menemukan Konsentrasi Observasi pada Ruang DataEkstraksi Pola Mengidentifikasi Struktur Berulang dalam Kumpulan Data KompleksEstimasi Kernel Memetakan Kepadatan Distribusi tanpa Asumsi Parametrik KetatEvaluasi Robustness Statistik Menilai Ketahanan Estimasi terhadap Nilai EkstremGates of Olympus Mengukur Stabilitas Frekuensi dalam Deret TemporalImputasi Statistik Memperkirakan Nilai Hilang berdasarkan Distribusi ObservasiInferensi Bayesian Memperbarui Estimasi Parameter menggunakan Informasi Observasi BaruKasino Online Mengidentifikasi Titik Jenuh pada Kapasitas PemrosesanKasino Online Menilai Ketahanan Sistem terhadap Variasi PermintaanKategorisasi Lucky Neko Memisahkan Data berdasarkan Kesamaan Pola StatistikKlasifikasi Multivariat Memisahkan Kelompok berdasarkan Kombinasi Beberapa KarakteristikKonektivitas Live Casino Menilai Stabilitas Jalur Komunikasi Waktu NyataKoordinasi Pragmatic Play Menyelaraskan Eksekusi Antarproses secara BerkelanjutanKorelasi Silang Menilai Hubungan Dua Deret pada Pergeseran WaktuKovariansi Temporal Mengukur Pergerakan Bersama Variabel sepanjang Periode PengamatanLive Casino Mengukur Konsistensi Sinkronisasi pada Stream Paralel
Mahjong Ways Menyesuaikan Kebiasaan Transaksi Digital melalui Pembayaran DANA yang Lebih PraktisTren Cashless Mengubah Cara Pemain Mahjong Ways Melakukan Transaksi dalam Ekosistem DigitalPerjalanan Mahjong Online Mencerminkan Perubahan Pola Hiburan di Ruang Digital ModernMahjong Online Masuk Sorotan saat Preferensi Hiburan Digital Mulai BergeserValidasi Berlapis Menjadi Dasar Pengujian Integritas Data pada Sistem Pragmatic PlayParameter Pragmatic Play Dipetakan melalui Asesmen Multidimensi untuk Membaca Karakteristik SistemJumlah Pengamatan Menentukan Seberapa Stabil Nilai Rata-Rata dalam Analisis StatistikRTP Menjelaskan Ekspektasi Jangka Panjang tanpa Menentukan Hasil pada Setiap SesiTurnamen Baccarat dan Roulette Memperluas Format Kompetitif dalam Industri Hiburan DigitalRoulette Single Number Menawarkan Struktur Pilihan Angka dengan Tingkat Cakupan BerbedaKetegangan Dragon Tiger Terbentuk dari Duel Dua Kartu dalam Format Permainan CepatStruktur Dragon dan Tiger Menjadi Inti Mekanisme Sederhana dalam Permainan Dua SisiIndependensi Putaran Roulette Dijelaskan melalui Cara Kerja Sistem RNG pada Setiap HasilIntegrasi DANA Memperlihatkan Perubahan Cara Transaksi Digunakan dalam Ekosistem Mahjong WaysPembayaran Digital Membuat Proses Transaksi Mahjong Ways Lebih Selaras dengan Kebiasaan Pengguna ModernKemunculan Scatter Gates of Olympus Berkaitan dengan Struktur Permainan, Bukan Jumlah Line AktifSuper Scatter Gates of Olympus Mengubah Dinamika Kemunculan Simbol pada Area PermainanPergantian Perangkat Tidak Mengubah Mekanisme Acak Scatter dalam Gates of OlympusMahjong Ways dan Gates of Olympus Menunjukkan Cara RNG Menciptakan Variasi PermainanSimbol Khusus Mahjong Ways Memiliki Fungsi Berbeda dalam Membentuk Struktur PermainanWild dan Scatter Mahjong Ways Memiliki Fungsi Berbeda dalam Membentuk Alur PermainanGolden Symbol Mahjong Ways Bertransformasi Menjadi Wild melalui Mekanisme Cascade TertentuMultiplier Mahjong Ways Memengaruhi Nilai Rangkaian Cascade tanpa Mengubah Hasil Putaran SebelumnyaScatter Mahjong Ways Bersifat Independen sehingga Riwayat Putaran Tidak Menjadi Dasar PrediksiRNG Mahjong Ways 2 Menentukan Susunan Simbol melalui Proses Acak Setiap PutaranData Jangka Panjang Membantu Mengamati Sebaran Hasil dan Variasi Mahjong WaysPerubahan Ritme Mahjong Wins Dapat Dipahami melalui Variansi dalam Rangkaian PutaranPemilihan Meja Baccarat dan Roulette Bergantung pada Aturan serta Karakter PermainanSimbol Berulang Mahjong Ways Dapat Dijelaskan melalui Probabilitas tanpa Menganggapnya sebagai Pola TetapScatter Hitam Ditelusuri melalui Analisis Anomali pada Deret Data Kemunculan SimbolWinrate Parlay Dipengaruhi Kombinasi Handicap dan Over Under dalam Satu Susunan TaruhanPemilihan Pasar Parlay Perlu Mempertimbangkan Variabilitas Data dan Karakter Setiap PertandinganJumlah Tim dalam Slip Parlay Mengubah Tingkat Kompleksitas dan Risiko Akumulatif TaruhanAnalitik Prediktif Membantu Menelaah Struktur Parlay tanpa Menjamin Ketepatan Hasil PertandinganPergerakan Odds Sebelum Pertandingan Mencerminkan Perubahan Pasar dalam Analisis ParlayPenghalusan Deret Membantu Memisahkan Fluktuasi Acak dari Tren Temporal yang Lebih KonsistenBaccarat dan Roulette Memerlukan Kriteria Meja Berbeda Sesuai Mekanisme Permainan Masing-MasingRTP Baccarat Lebih Tepat Dibaca Bersama Aturan Meja daripada Berdasarkan Gaya DealerKesalahan Pemula Baccarat Sering Berawal dari Salah Memahami Peluang dan Struktur TaruhanMeja Baccarat Ramai dan Sepi Berbeda pada Suasana Bermain, Bukan Probabilitas Dasarnya