Taufik Ikhsan Slamet, Ph.D.

About SIR Fellow

Taufik Ikhsan Slamet, Ph.D., is an Assistant Professor in the Department of Educational Technology, Faculty of Education, Universitas Negeri Malang, Indonesia. He earned his bachelor’s and master’s degrees in Educational Technology from UPI Bandung and UM Malang, and later completed his Ph.D. in Instructional Systems Technology with a minor in Media Arts and Sciences at Indiana University Bloomington, USA.

Taufik’s career bridges industry and academia, beginning in an IT company serving healthcare and education sectors before moving into higher education. His research passion lies at the intersection of instructional design, game-based learning, and education for sustainability, where he explores creative ways to make learning both meaningful and engaging.

When he’s not deep in research or design, Taufik enjoys spending quality time with his family and finding playful inspiration in everyday life. For him, every minute is design inspiration.

For academic and research inquiries, he can be reached at taufik.ikhsan.tep@um.ac.id.

PhD in Instructional Systems Technology
Indiana University Bloomington, IN, USA (2019-2024)

MA in Instructional Technology
Universitas Negeri Malang (2010-2012)

BA in Educational Technology 
Universitas Pendidikan Indonesia (2005-1010)

Assistant Professor (September 2015 – Present)
Department of Educational Technology, State University of Malang, Indonesia

Associate Instructor (August 2021 – May 2023)
Instructional Systems Technology dept., School of Education,
Indiana University Bloomington, IN, USA

Graduate Research Assistant (January-December 2021)
Applied Health Science dept., School of Public Health,
Indiana University Bloomington, IN, USA

University Instructor (September 2014 – August 2015)
Department of Computer Education and Informatics, Surya College of Education,
Tangerang, Indonesia

Training Analyst (Sept 2012 – Dec 2013)
Daya Indosa Pratama, IT Solution Provider for Healthcare and Education, Indonesia

Publications:

Slamet, T. & Meng, Chen. (in press). Gamification in Collaborative Learning: Synthesizing Evidence through Meta-Analysis. Journal of Computers in Education.

Slamet, T., Brush, T., & Kwon, K. (2024). The Effects of Competition in Gamified Online Discussions on Learners’ Behavioral and Cognitive Engagement. Technology, Knowledge and Learning, 1-27.